Add maze FBX prefabs and update workspace

Add a new "Assets/Prefabs/Maze/Maze Completed" folder with multiple FBX models (corner, straight, T/junction, cross, dead-end, pipes, planes, light) and corresponding .meta importer files, plus a folder .meta. Update .idea workspace.xml to remove two tracked asset entries and adjust a workItem duration. Also modify Assets/Scripts/Camera Controller/CameraRotationHandler.cs (minor change). These changes import completed maze assets into the project and tidy up IDE workspace metadata.
This commit is contained in:
2026-04-30 20:23:09 +07:00
parent 4ad1a9ae6a
commit 8e524790d3
37 changed files with 1809 additions and 79 deletions

View File

@@ -21,7 +21,7 @@ MonoBehaviour:
m_ScaleMode: 1
m_ReferenceSpritePixelsPerUnit: 100
m_PixelsPerUnit: 100
m_Scale: 1.6899998
m_Scale: 1
m_ReferenceDpi: 96
m_FallbackDpi: 96
m_ReferenceResolution: {x: 1200, y: 800}