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@@ -17,6 +17,8 @@ namespace Hallucinate.GameSetup.Maze
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public GameObject pathPrefab;
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public GameObject startPrefab;
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public GameObject endPrefab;
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public GameObject stairUpPrefab;
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public GameObject stairDownPrefab;
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[Header("Corridor Types")]
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public GameObject corridorStraight;
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@@ -39,6 +41,8 @@ namespace Hallucinate.GameSetup.Maze
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MazeCellType.Path => pathPrefab,
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MazeCellType.Start => startPrefab,
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MazeCellType.End => endPrefab,
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MazeCellType.StairUp => stairUpPrefab,
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MazeCellType.StairDown => stairDownPrefab,
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_ => null
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};
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}
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