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Packages/app.rive.rive-unity/documentation.md
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Packages/app.rive.rive-unity/documentation.md
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# Rive for Unity: Quick Start
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This guide covers the essentials for getting started with Rive in Unity immediately.
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---
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## 1) Display the Included Rive File
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> Note:the `com.unity.ugui` package is required (typically included by default in new Unity projects).
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Locate the included sample in:
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`/Demo/RiveFiles/quick_start_health_bar.riv`
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Then choose how you want to display it:
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**In UI (Canvas):** Drag the file into the **Scene Hierarchy** to create a screen-space setup inside a uGUI Canvas.
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**On a Mesh:** Drag the file onto a GameObject with a `MeshRenderer`. Unity sets up a **Rive Panel** and **Rive Texture Renderer** automatically.
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**Via the context menu:** Right-click in the Scene Hierarchy and use:
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- `Rive > Rive Panel`
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- `Rive > Rive Panel (Canvas)`
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- `Rive > Widgets > Rive Widget`
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---
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## 2) Add More Rive Files
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Once you've tested with the included file, import additional `.riv` files by dragging them into the Unity **Project** window. To find more files to download or remix:
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- [Rive Marketplace](https://rive.app/marketplace)
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---
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## Video Tutorial
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Watch: **How to use Rive Files in UNITY 👾**
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[YouTube](https://www.youtube.com/watch?v=FrzJYkSr5kM)
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---
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## Full Documentation (Online)
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For complete setup, feature support, and up-to-date guidance:
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[Rive Unity Getting Started](https://rive.app/docs/game-runtimes/unity/getting-started)
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