diff --git a/.idea/.idea.HALLUCINATE/.idea/workspace.xml b/.idea/.idea.HALLUCINATE/.idea/workspace.xml
index be553f0d..cbc16b5f 100644
--- a/.idea/.idea.HALLUCINATE/.idea/workspace.xml
+++ b/.idea/.idea.HALLUCINATE/.idea/workspace.xml
@@ -6,6 +6,21 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -13,6 +28,7 @@
+
@@ -134,7 +150,9 @@
-
+
+
+
diff --git a/Assets/Editor/UIManagerEditor.cs b/Assets/Editor/UIManagerEditor.cs
index f740aeec..f7bb900a 100644
--- a/Assets/Editor/UIManagerEditor.cs
+++ b/Assets/Editor/UIManagerEditor.cs
@@ -11,9 +11,20 @@ namespace UIEditor
{
UIManager manager = (UIManager)target;
- // Vẽ giao diện mặc định (List screens, sliders...)
+ // Draw default fields (Initial Screen, Focus Radius, Global Opacity, etc.)
base.OnInspectorGUI();
+ EditorGUILayout.Space(10);
+ EditorGUILayout.LabelField("GLOBAL STYLING", EditorStyles.boldLabel);
+
+ // Re-sync if opacity slider changes
+ EditorGUI.BeginChangeCheck();
+ if (EditorGUI.EndChangeCheck())
+ {
+ manager.SyncScreens();
+ EditorUtility.SetDirty(manager);
+ }
+
EditorGUILayout.Space(20);
EditorGUILayout.LabelField("QUICK DASHBOARD", EditorStyles.boldLabel);
EditorGUILayout.HelpBox("Click các nút dưới đây để xem nhanh giao diện mà không cần Play game.", MessageType.Info);
@@ -28,7 +39,7 @@ namespace UIEditor
if (GUILayout.Button($"SHOW: {screen.screenName}", GUILayout.Height(30)))
{
manager.ShowOnly(screen.screenName);
- EditorUtility.SetDirty(manager); // Lưu trạng thái
+ EditorUtility.SetDirty(manager);
}
// Toggle nhanh trạng thái Active
diff --git a/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-community.png b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-community.png
new file mode 100644
index 00000000..cedac710
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new file mode 100644
index 00000000..cfd0ba4e
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+++ b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-community.png.meta
@@ -0,0 +1,120 @@
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diff --git a/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-correct-icon.png b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-correct-icon.png
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index 00000000..c07250fd
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new file mode 100644
index 00000000..b686e33f
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+++ b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-correct-icon.png.meta
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diff --git a/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-documentation.png b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-documentation.png
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index 00000000..8dee3476
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new file mode 100644
index 00000000..e7e5e6df
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diff --git a/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-icon.png b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-icon.png
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index 00000000..e3297080
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new file mode 100644
index 00000000..0ea450b6
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diff --git a/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-information.png b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-information.png
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new file mode 100644
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diff --git a/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-logo.png b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/Fusion-hub-logo.png
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diff --git a/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/FusionHubSkin.guiskin.meta b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/FusionHubSkin.guiskin.meta
new file mode 100644
index 00000000..2bbc1c7c
--- /dev/null
+++ b/Assets/Photon/Fusion/Editor/EditorResources/FusionHub/FusionHubSkin.guiskin.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Scove/UIScaleTest.unity b/Assets/Scove/UIScaleTest.unity
index ded8ea89..bf4c3ab5 100644
--- a/Assets/Scove/UIScaleTest.unity
+++ b/Assets/Scove/UIScaleTest.unity
@@ -119,6 +119,74 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
+--- !u!1 &257796813
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m_ObjectHideFlags: 0
@@ -383,6 +451,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.HUDController
hudDocument: {fileID: 1136953559}
+ autoHideDelay: 5
--- !u!1 &1183887568
GameObject:
m_ObjectHideFlags: 0
@@ -415,31 +484,37 @@ MonoBehaviour:
screens:
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document: {fileID: 2003742651}
- isActive: 1
isOverlay: 0
customCursor: {fileID: 0}
+ isActive: 0
- screenName: Lobby
document: {fileID: 1471116802}
- isActive: 0
isOverlay: 0
customCursor: {fileID: 0}
+ isActive: 1
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+ document: {fileID: 257796814}
+ isOverlay: 0
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+ isActive: 0
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document: {fileID: 1136953559}
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isOverlay: 0
customCursor: {fileID: 0}
+ isActive: 0
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document: {fileID: 1582124357}
- isActive: 0
isOverlay: 1
customCursor: {fileID: 0}
+ isActive: 0
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document: {fileID: 666657092}
- isActive: 0
isOverlay: 0
customCursor: {fileID: 0}
- defaultCursor: {fileID: 0}
+ isActive: 0
initialScreen: MainMenu
+ focusRadius: 300
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Transform:
m_ObjectHideFlags: 0
@@ -455,6 +530,7 @@ Transform:
m_Children:
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- {fileID: 1471116803}
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m_Script: {fileID: 11500000, guid: 691980524acfc544f9660cfc35ce3616, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.MainMenuController
+ pulseSpeed: 2
+ pulseAmount: 0.1
+ transitionDuration: 0.5
--- !u!1660057539 &9223372036854775807
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m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/UI/HUDController.cs b/Assets/Scripts/UI/HUDController.cs
index f9d7937f..f020b780 100644
--- a/Assets/Scripts/UI/HUDController.cs
+++ b/Assets/Scripts/UI/HUDController.cs
@@ -1,6 +1,8 @@
using UnityEngine;
using UnityEngine.UIElements;
using OnlyScove.Scripts;
+using System.Collections.Generic;
+using UnityEngine.InputSystem;
namespace UI
{
@@ -12,9 +14,16 @@ namespace UI
private VisualElement _healthFill;
private VisualElement _staminaFill;
private Label _healthText;
- private Label _noiseLabel;
- private Label _interactionLabel;
private VisualElement _interactionPrompt;
+ private Label _interactionLabel;
+
+ private VisualElement _statsArea;
+ private VisualElement _inventoryArea;
+ private VisualElement _infoArea;
+
+ private float _lastInputTime;
+ private bool _isHUDVisible = true;
+ public float autoHideDelay = 5f;
private void OnEnable()
{
@@ -26,18 +35,106 @@ namespace UI
_healthFill = root.Q("health-fill");
_staminaFill = root.Q("stamina-fill");
_healthText = root.Q