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@@ -108,8 +108,8 @@ namespace Hallucinate.GameSetup.Maze
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int z = pos.y;
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// Set stair cells
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currentFloor.SetCell(x, z, MazeCellType.StairUp);
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nextFloor.SetCell(x, z, MazeCellType.StairDown);
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currentFloor.SetCell(x, z, MazeCellType.StairsUp);
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nextFloor.SetCell(x, z, MazeCellType.StairsDown);
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connectionsMade++;
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}
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