This commit is contained in:
2026-05-30 09:16:35 +07:00
parent 2f87ce19a7
commit 1c0ee6efb7
4001 changed files with 3363438 additions and 1738 deletions

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using Invector;
using UnityEngine;
[vClassHeader(" Weapon Constrain ", "Weapon Constrain Helper: call true OnEquip and false OnDrop by CollectableStandalone events to avoid handler movement on 2018.x", iconName = "meleeIcon")]
public class vWeaponConstrain : vMonoBehaviour
{
Rigidbody m_Rigidbody;
protected virtual void Start()
{
m_Rigidbody = GetComponent<Rigidbody>();
}
// Call OnEquip (true) / OnDrop (false)
public virtual void Inv_Weapon_FreezeAll(bool status)
{
if (status)
{
m_Rigidbody.constraints = RigidbodyConstraints.FreezeAll;
}
else
{
m_Rigidbody.constraints = RigidbodyConstraints.None;
}
}
}