Update
This commit is contained in:
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using UnityEngine;
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using UnityEditor;
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using System.Collections;
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namespace Invector
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{
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[CustomEditor(typeof(vAudioSurface), true)]
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public class AudioSurfaceEditor : UnityEditor.Editor
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{
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GUISkin skin;
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string[] ignoreProperties = new string[] { "TextureOrMaterialNames", "audioClips" };
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public override void OnInspectorGUI()
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{
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if (!skin) skin = Resources.Load("vSkin") as GUISkin;
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GUI.skin = skin;
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if (serializedObject == null) return;
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GUILayout.BeginVertical("Audio Surface", "window");
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GUILayout.Space(30);
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DrawSingleSurface(serializedObject, true);
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GUILayout.BeginVertical("box");
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GUILayout.Box("Optional Parameter", GUILayout.ExpandWidth(true));
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DrawPropertiesExcluding(serializedObject, ignoreProperties);
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GUILayout.EndVertical();
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GUILayout.EndVertical();
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if (GUI.changed)
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{
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serializedObject.ApplyModifiedProperties();
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}
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}
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void DrawSingleSurface(SerializedObject surface, bool showListNames)
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{
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if (showListNames)
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DrawSimpleList(surface.FindProperty("TextureOrMaterialNames"), false);
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DrawSimpleList(surface.FindProperty("audioClips"), true);
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}
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void DrawSimpleList(SerializedProperty list, bool useDraBox)
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{
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var name = list.name;
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GUILayout.BeginVertical("box");
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GUILayout.Box(name, GUILayout.ExpandWidth(true));
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switch (list.name)
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{
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case "TextureOrMaterialNames":
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name = "Texture or Material names";
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EditorGUILayout.HelpBox("Leave this field empty and assign to the defaultSurface to play on any surface or type a Material name and assign to a customSurface to play only when the sphere hit a mesh using it.", MessageType.Info);
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break;
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case "audioClips":
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EditorGUILayout.HelpBox("You can lock the inspector to drag and drop multiple audio files.", MessageType.Info);
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name = "Audio Clips";
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break;
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}
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GUILayout.BeginVertical();
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GUILayout.BeginHorizontal();
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list.isExpanded=EditorGUILayout.Foldout( list.isExpanded ,list.displayName,true);
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//GUILayout.Box(list.arraySize.ToString("00"));
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GUILayout.EndHorizontal();
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if (list.isExpanded)
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{
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if (useDraBox)
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DrawDragBox(list);
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EditorGUILayout.Separator();
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GUILayout.BeginHorizontal();
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if (GUILayout.Button("Add"))
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{
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list.arraySize++;
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}
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if (GUILayout.Button("Clear"))
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{
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal();
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EditorGUILayout.Space();
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for (int i = 0; i < list.arraySize; i++)
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{
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GUILayout.BeginHorizontal();
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if (GUILayout.Button("-"))
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{
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RemoveElementAtIndex(list, i);
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}
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if (i < list.arraySize && i >= 0)
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EditorGUILayout.PropertyField(list.GetArrayElementAtIndex(i), new GUIContent("", null, ""));
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GUILayout.EndHorizontal();
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}
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}
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GUILayout.EndVertical();
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GUILayout.EndVertical();
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}
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private void RemoveElementAtIndex(SerializedProperty array, int index)
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{
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if (index != array.arraySize - 1)
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{
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array.GetArrayElementAtIndex(index).objectReferenceValue = array.GetArrayElementAtIndex(array.arraySize - 1).objectReferenceValue;
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}
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array.arraySize--;
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}
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void DrawDragBox(SerializedProperty list)
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{
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//var dragAreaGroup = GUILayoutUtility.GetRect(0f, 35f, GUILayout.ExpandWidth(true));
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GUI.skin.box.alignment = TextAnchor.MiddleCenter;
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GUI.skin.box.normal.textColor = Color.white;
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//GUILayout.BeginVertical("window");
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GUILayout.Box("Drag your audio clips here!", "box", GUILayout.MinHeight(50), GUILayout.ExpandWidth(true));
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var dragAreaGroup = GUILayoutUtility.GetLastRect();
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//GUILayout.EndVertical();
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switch (Event.current.type)
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{
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case EventType.DragUpdated:
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case EventType.DragPerform:
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if (!dragAreaGroup.Contains(Event.current.mousePosition))
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break;
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DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
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if (Event.current.type == EventType.DragPerform)
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{
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DragAndDrop.AcceptDrag();
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foreach (var dragged in DragAndDrop.objectReferences)
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{
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var clip = dragged as AudioClip;
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if (clip == null)
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continue;
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list.arraySize++;
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list.GetArrayElementAtIndex(list.arraySize - 1).objectReferenceValue = clip;
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}
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}
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serializedObject.ApplyModifiedProperties();
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Event.current.Use();
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break;
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}
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}
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}
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}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: a1b76be3d9e75a346aca5055c6a32b05
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timeCreated: 1498588527
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licenseType: Store
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,342 @@
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using UnityEngine;
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using UnityEditor;
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namespace Invector
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{
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[CanEditMultipleObjects]
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[CustomEditor(typeof(vFootStep), true)]
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public class vFootStepEditor : UnityEditor.Editor
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{
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GUISkin skin;
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bool openWindow;
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private Texture2D m_Logo = null;
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void OnEnable()
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{
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m_Logo = (Texture2D)Resources.Load("footStepIcon", typeof(Texture2D));
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CheckColliders();
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}
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public override void OnInspectorGUI()
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{
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if (!skin) skin = Resources.Load("vSkin") as GUISkin;
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GUI.skin = skin;
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if (serializedObject == null) return;
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GUILayout.BeginVertical("FOOTSTEP", "window");
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GUILayout.Label(m_Logo, GUILayout.MaxHeight(25));
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openWindow = GUILayout.Toggle(openWindow, openWindow ? "Close" : "Open", EditorStyles.toolbarButton);
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if (openWindow)
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{
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EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Script"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("animationType"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("_volume"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("_spawnParticle"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("_spawnStepMark"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("_useTriggerEnter"));
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serializedObject.FindProperty("debugTextureName").boolValue = EditorGUILayout.Toggle("Debug Texture Name", serializedObject.FindProperty("debugTextureName").boolValue);
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if (serializedObject.FindProperty("animationType").enumValueIndex == (int)AnimationType.Humanoid)
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{
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GUILayout.BeginHorizontal("box");
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if (CheckColliders())
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{
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EditorGUILayout.PropertyField(serializedObject.FindProperty("leftFootTrigger"), new GUIContent("", null, "leftFootTrigger"));
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EditorGUILayout.Separator();
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EditorGUILayout.PropertyField(serializedObject.FindProperty("rightFootTrigger"), new GUIContent("", null, "rightFootTrigger"));
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}
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else
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{
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EditorGUILayout.HelpBox("Can't Create FootStepTriggers", MessageType.Warning);
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CheckColliders();
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}
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GUILayout.EndHorizontal();
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}
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else
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{
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DrawFootStepList();
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}
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GUILayout.BeginVertical("box");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("defaultSurface"));
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EditorGUILayout.HelpBox("This audio will play on any terrain or texture as the primary footstep.", MessageType.Info);
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GUILayout.EndVertical();
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GUILayout.BeginVertical("box");
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DrawMultipleSurface(serializedObject.FindProperty("customSurfaces"));
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EditorGUILayout.HelpBox("Create new CustomSurfaces on the 3rd Person Controller menu > Resources > New AudioSurface", MessageType.Info);
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GUILayout.EndVertical();
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}
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GUILayout.EndVertical();
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if (GUI.changed)
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{
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serializedObject.ApplyModifiedProperties();
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}
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}
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bool CheckColliders()
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{
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if (AssetDatabase.Contains(target))
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return true;
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var transform = (serializedObject.targetObject as vFootStep).transform;
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if (transform == null) return false;
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var animator = transform.GetComponent<Animator>();
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if (animator == null) return false;
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var leftFoot = animator.GetBoneTransform(HumanBodyBones.LeftFoot);
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vFootStepTrigger leftFoot_trigger = null;
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if (leftFoot != null)
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leftFoot_trigger = leftFoot.GetComponentInChildren<vFootStepTrigger>();
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if (leftFoot_trigger == null && leftFoot != null)
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{
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var lFoot = new GameObject("leftFoot_trigger");
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lFoot.tag = "Ignore Ragdoll";
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var collider = lFoot.AddComponent<SphereCollider>();
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collider.radius = 0.1f;
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leftFoot_trigger = lFoot.AddComponent<vFootStepTrigger>();
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leftFoot_trigger.transform.position = new Vector3(leftFoot.position.x, transform.position.y, leftFoot.position.z);
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leftFoot_trigger.transform.rotation = transform.rotation;
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leftFoot_trigger.gameObject.layer = LayerMask.NameToLayer("Ignore Raycast");
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leftFoot_trigger.transform.parent = leftFoot;
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serializedObject.FindProperty("leftFootTrigger").objectReferenceValue = leftFoot_trigger;
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serializedObject.ApplyModifiedProperties();
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}
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serializedObject.FindProperty("leftFootTrigger").objectReferenceValue = leftFoot_trigger;
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if (leftFoot_trigger != null && leftFoot_trigger.GetComponent<Collider>() == null)
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{
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var collider = leftFoot_trigger.gameObject.AddComponent<SphereCollider>();
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collider.radius = 0.1f;
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}
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var rightFoot = animator.GetBoneTransform(HumanBodyBones.RightFoot);
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vFootStepTrigger rightFoot_trigger = null;
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if (rightFoot != null)
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rightFoot_trigger = rightFoot.GetComponentInChildren<vFootStepTrigger>();
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if (rightFoot_trigger == null && rightFoot != null)
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{
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var rFoot = new GameObject("rightFoot_trigger");
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rFoot.tag = "Ignore Ragdoll";
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var collider = rFoot.AddComponent<SphereCollider>();
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collider.radius = 0.1f;
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rightFoot_trigger = rFoot.gameObject.AddComponent<vFootStepTrigger>();
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rightFoot_trigger.transform.position = new Vector3(rightFoot.position.x, transform.position.y, rightFoot.position.z);
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rightFoot_trigger.transform.rotation = transform.rotation;
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rightFoot_trigger.gameObject.layer = LayerMask.NameToLayer("Ignore Raycast");
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rightFoot_trigger.transform.parent = rightFoot;
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serializedObject.FindProperty("rightFootTrigger").objectReferenceValue = rightFoot_trigger;
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serializedObject.ApplyModifiedProperties();
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}
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serializedObject.FindProperty("rightFootTrigger").objectReferenceValue = rightFoot_trigger;
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if (rightFoot_trigger != null && rightFoot_trigger.GetComponent<Collider>() == null)
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{
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var collider = rightFoot_trigger.gameObject.AddComponent<SphereCollider>();
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collider.radius = 0.1f;
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}
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if (serializedObject.FindProperty("rightFootTrigger").objectReferenceValue != null && serializedObject.FindProperty("leftFootTrigger").objectReferenceValue != null) return true;
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return false;
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}
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void DrawFootStepList()
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{
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var footStepList = serializedObject.FindProperty("footStepTriggers");
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if (footStepList != null)
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{
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GUILayout.BeginVertical("TRIGGERS", "window");
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GUILayout.Space(30);
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GUILayout.BeginHorizontal();
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if (GUILayout.Button("New", EditorStyles.miniButton))
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{
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footStepList.arraySize++;
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var go = new GameObject("Trigger-" + footStepList.arraySize.ToString("00"), typeof(vFootStepTrigger), typeof(SphereCollider));
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go.GetComponent<SphereCollider>().radius = 0.05f;
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go.transform.position = (target as vFootStep).transform.position;
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go.layer = LayerMask.NameToLayer("Ignore Raycast");
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go.transform.parent = (target as vFootStep).transform;
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footStepList.GetArrayElementAtIndex(footStepList.arraySize - 1).objectReferenceValue = go.GetComponent<vFootStepTrigger>();
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}
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GUILayout.EndHorizontal();
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GUILayout.BeginVertical();
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for (int i = 0; i < footStepList.arraySize; i++)
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{
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if (!DrawFootStepElement(footStepList, footStepList.GetArrayElementAtIndex(i), i)) break;
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}
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GUILayout.EndVertical();
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GUILayout.EndVertical();
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}
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}
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bool DrawFootStepElement(SerializedProperty list, SerializedProperty footStepElement, int index)
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{
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GUILayout.BeginHorizontal("box");
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EditorGUILayout.PropertyField(footStepElement, new GUIContent(""));
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if (GUILayout.Button("-", EditorStyles.miniButtonMid, GUILayout.MaxWidth(15)))
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{
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if ((footStepElement.objectReferenceValue as vFootStepTrigger) != null)
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{
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DestroyImmediate((footStepElement.objectReferenceValue as vFootStepTrigger).gameObject);
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list.DeleteArrayElementAtIndex(index);
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}
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list.DeleteArrayElementAtIndex(index);
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GUILayout.EndHorizontal();
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return false;
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}
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GUILayout.EndHorizontal();
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return true;
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}
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void DrawSingleSurface(SerializedProperty surface, bool showListNames)
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{
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//GUILayout.BeginVertical("window");
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EditorGUILayout.PropertyField(surface.FindPropertyRelative("source"), false);
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EditorGUILayout.PropertyField(surface.FindPropertyRelative("name"), new GUIContent("Surface Name"), false);
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if (showListNames)
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DrawSimpleList(surface.FindPropertyRelative("TextureOrMaterialNames"), false);
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DrawSimpleList(surface.FindPropertyRelative("audioClips"), true);
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//GUILayout.EndVertical();
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}
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void DrawMultipleSurface(SerializedProperty surfaceList)
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{
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//GUILayout.BeginVertical();
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EditorGUILayout.PropertyField(surfaceList, new GUIContent("Custom Surfaces"));
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if (surfaceList.isExpanded)
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{
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GUILayout.BeginHorizontal();
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if (GUILayout.Button("Add"))
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{
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surfaceList.arraySize++;
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}
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if (GUILayout.Button("Clear"))
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{
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surfaceList.arraySize = 0;
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}
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GUILayout.EndHorizontal();
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EditorGUILayout.Space();
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for (int i = 0; i < surfaceList.arraySize; i++)
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{
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GUILayout.BeginHorizontal();
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GUILayout.BeginHorizontal("box");
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||||
EditorGUILayout.Space();
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if (i < surfaceList.arraySize && i >= 0)
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{
|
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GUILayout.BeginVertical();
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EditorGUILayout.PropertyField(surfaceList.GetArrayElementAtIndex(i),
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new GUIContent(surfaceList.GetArrayElementAtIndex(i).objectReferenceValue != null ? surfaceList.GetArrayElementAtIndex(i).objectReferenceValue.name : "Surface " + (i + 1).ToString("00")));
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EditorGUILayout.Space();
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||||
GUILayout.EndVertical();
|
||||
}
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||||
GUILayout.EndHorizontal();
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||||
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||||
if (GUILayout.Button("-"))
|
||||
{
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||||
surfaceList.DeleteArrayElementAtIndex(i);
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||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
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||||
//GUILayout.EndVertical();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawTextureNames(SerializedProperty textureNames)
|
||||
{
|
||||
for (int i = 0; i < textureNames.arraySize; i++)
|
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EditorGUILayout.PropertyField(textureNames.GetArrayElementAtIndex(i), true);
|
||||
}
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||||
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void DrawSimpleList(SerializedProperty list, bool useDraBox)
|
||||
{
|
||||
EditorGUILayout.PropertyField(list);
|
||||
|
||||
if (list.isExpanded)
|
||||
{
|
||||
if (useDraBox)
|
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DrawDragBox(list);
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GUILayout.BeginHorizontal();
|
||||
if (GUILayout.Button("Add"))
|
||||
{
|
||||
list.arraySize++;
|
||||
}
|
||||
if (GUILayout.Button("Clear"))
|
||||
{
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||||
list.arraySize = 0;
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
EditorGUILayout.Space();
|
||||
|
||||
for (int i = 0; i < list.arraySize; i++)
|
||||
{
|
||||
GUILayout.BeginHorizontal();
|
||||
if (GUILayout.Button("-"))
|
||||
{
|
||||
RemoveElementAtIndex(list, i);
|
||||
}
|
||||
|
||||
if (i < list.arraySize && i >= 0)
|
||||
EditorGUILayout.PropertyField(list.GetArrayElementAtIndex(i), new GUIContent("", null, ""));
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveElementAtIndex(SerializedProperty array, int index)
|
||||
{
|
||||
if (index != array.arraySize - 1)
|
||||
{
|
||||
array.GetArrayElementAtIndex(index).objectReferenceValue = array.GetArrayElementAtIndex(array.arraySize - 1).objectReferenceValue;
|
||||
}
|
||||
array.arraySize--;
|
||||
}
|
||||
|
||||
void DrawDragBox(SerializedProperty list)
|
||||
{
|
||||
//var dragAreaGroup = GUILayoutUtility.GetRect(0f, 35f, GUILayout.ExpandWidth(true));
|
||||
GUI.skin.box.alignment = TextAnchor.MiddleCenter;
|
||||
GUI.skin.box.normal.textColor = Color.white;
|
||||
GUILayout.Box("Drag your audio clips here!", "box", GUILayout.MinHeight(50), GUILayout.ExpandWidth(true));
|
||||
var dragAreaGroup = GUILayoutUtility.GetLastRect();
|
||||
|
||||
switch (Event.current.type)
|
||||
{
|
||||
case EventType.DragUpdated:
|
||||
case EventType.DragPerform:
|
||||
if (!dragAreaGroup.Contains(Event.current.mousePosition))
|
||||
break;
|
||||
|
||||
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
|
||||
|
||||
if (Event.current.type == EventType.DragPerform)
|
||||
{
|
||||
DragAndDrop.AcceptDrag();
|
||||
|
||||
foreach (var dragged in DragAndDrop.objectReferences)
|
||||
{
|
||||
var clip = dragged as AudioClip;
|
||||
if (clip == null)
|
||||
continue;
|
||||
list.arraySize++;
|
||||
list.GetArrayElementAtIndex(list.arraySize - 1).objectReferenceValue = clip;
|
||||
}
|
||||
}
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
Event.current.Use();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool UseDefaultMargins()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3b24bb8aeafbfb1498256cb11ce9178b
|
||||
timeCreated: 1433611647
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user