Files
BABA_YAGA/Assets/Scripts/UI/LoungeController.cs

37 lines
1.2 KiB
C#
Raw Normal View History

2026-04-26 04:39:59 +07:00
using UnityEngine;
using UnityEngine.UIElements;
namespace UI
{
public class LoungeController : MonoBehaviour
{
private Toggle _readyHost;
private Toggle _readyGuest;
private Button _btnStart;
private void OnEnable()
{
var root = GetComponent<UIDocument>().rootVisualElement;
_readyHost = root.Q<Toggle>("ready-host");
_readyGuest = root.Q<Toggle>("ready-guest");
_btnStart = root.Q<Button>("btn-start");
_readyHost?.RegisterValueChangedCallback(evt => UpdateStartButton());
_readyGuest?.RegisterValueChangedCallback(evt => UpdateStartButton());
_btnStart?.RegisterCallback<ClickEvent>(evt => UIManager.Instance.ShowScreen("HUD"));
root.Q<Button>("btn-back")?.RegisterCallback<ClickEvent>(evt => UIManager.Instance.GoBack());
UpdateStartButton();
}
private void UpdateStartButton()
{
if (_btnStart == null) return;
bool bothReady = (_readyHost != null && _readyHost.value) && (_readyGuest != null && _readyGuest.value);
_btnStart.SetEnabled(bothReady);
}
}
}