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BABA_YAGA/Assets/Scripts/AI NPC/AutoDestroy.cs

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2026-06-05 14:47:46 +07:00
using UnityEngine;
public class AutoDestroy : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}