14 lines
507 B
C#
14 lines
507 B
C#
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using UnityEngine;
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[System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Property, AllowMultiple = true, Inherited = true)]
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public class vBarDisplayAttribute : PropertyAttribute
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{
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public readonly string maxValueProperty;
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public readonly bool showJuntInPlayMode;
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public vBarDisplayAttribute(string maxValueProperty, bool showJuntInPlayMode = false)
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{
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this.maxValueProperty = maxValueProperty;
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this.showJuntInPlayMode = showJuntInPlayMode;
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}
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}
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