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2026-05-30 09:16:35 +07:00
using UnityEngine;
namespace Invector.Utils
{
public class vComment : MonoBehaviour
{
#if UNITY_EDITOR
[SerializeField] protected string header = "COMMENT";
[Multiline]
[SerializeField] protected string comment;
[SerializeField] protected bool inEdit;
#endif
}
}