Files

18 lines
508 B
C#
Raw Permalink Normal View History

2026-05-30 09:16:35 +07:00
using UnityEngine;
public class vAnimatorSetTrigger : StateMachineBehaviour
{
public bool setOnEnter, setOnExit;
public string trigger;
override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
if (setOnEnter)
animator.SetTrigger(trigger);
}
override public void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
if (setOnExit)
animator.SetTrigger(trigger);
}
}