diff --git a/Assembly-CSharp-Editor.csproj b/Assembly-CSharp-Editor.csproj
index ba47356..70f32d8 100644
--- a/Assembly-CSharp-Editor.csproj
+++ b/Assembly-CSharp-Editor.csproj
@@ -474,56 +474,68 @@
C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll
+
+ C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll
+
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.ext.nunit@d8c07649098d\net40\unity-custom\nunit.framework.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.ext.nunit@d8c07649098d\net40\unity-custom\nunit.framework.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collab-proxy@e566cd3e7623\Lib\Editor\Unity.Plastic.Antlr3.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collab-proxy@e566cd3e7623\Lib\Editor\Unity.Plastic.Antlr3.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Runtime\Vuforia.Unity.Wrapper.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Runtime\Vuforia.Unity.Wrapper.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collab-proxy@e566cd3e7623\Lib\Editor\Unity.Plastic.Newtonsoft.Json.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collab-proxy@e566cd3e7623\Lib\Editor\Unity.Plastic.Newtonsoft.Json.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collab-proxy@e566cd3e7623\Lib\Editor\log4netPlastic.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collab-proxy@e566cd3e7623\Lib\Editor\log4netPlastic.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.Tests\System.IO.Hashing\System.IO.Hashing.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.Tests\System.IO.Hashing\System.IO.Hashing.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collab-proxy@e566cd3e7623\Lib\Editor\unityplastic.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collab-proxy@e566cd3e7623\Lib\Editor\unityplastic.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Runtime\Vuforia.Unity.Engine.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Runtime\Vuforia.Unity.Engine.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.nuget.newtonsoft-json@4dfd81071c64\Runtime\Newtonsoft.Json.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.nuget.newtonsoft-json@4dfd81071c64\Runtime\Newtonsoft.Json.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.nuget.mono-cecil@ecb9724e46ff\Mono.Cecil.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.nuget.mono-cecil@ecb9724e46ff\Mono.Cecil.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.Tests\System.Runtime.CompilerServices.Unsafe\System.Runtime.CompilerServices.Unsafe.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.Tests\System.Runtime.CompilerServices.Unsafe\System.Runtime.CompilerServices.Unsafe.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Editor\Vuforia.Unity.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Editor\Vuforia.Unity.Editor.dll
+
+
+ C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll
+
+
+ C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll
+
+
+ C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.Apple.Extensions.Common.dll
C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\Unity.Android.Types.dll
@@ -907,172 +919,172 @@
C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEditor.TestRunner.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEditor.TestRunner.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEngine.TestRunner.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEngine.TestRunner.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\VuforiaScripts.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\VuforiaScripts.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.Analytics.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.Analytics.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Rendering.LightTransport.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Rendering.LightTransport.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.ShaderLibrary.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.ShaderLibrary.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Updater.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Updater.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\PPv2URPConverters.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\PPv2URPConverters.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.Shared.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.Shared.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Searcher.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Searcher.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Burst.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Burst.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.UnifiedRayTracing.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.UnifiedRayTracing.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Rider.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Rider.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Collections.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Collections.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.GPUDriven.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.GPUDriven.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Shaders.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Shaders.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEngine.UI.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEngine.UI.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Common.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Common.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Burst.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Burst.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.InternalAPIEngineBridge.004.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.InternalAPIEngineBridge.004.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Config.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Config.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipeline.Universal.ShaderLibrary.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipeline.Universal.ShaderLibrary.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Collections.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Collections.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\VuforiaEditorScripts.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\VuforiaEditorScripts.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.ShaderGraph.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.ShaderGraph.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.Shared.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.Shared.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.dll
diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj
index 5c49eaa..46ddcf1 100644
--- a/Assembly-CSharp.csproj
+++ b/Assembly-CSharp.csproj
@@ -67,7 +67,6 @@
-
@@ -533,31 +532,40 @@
C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\Managed\UnityEngine\UnityEditor.XRModule.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.ext.nunit@d8c07649098d\net40\unity-custom\nunit.framework.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.ext.nunit@d8c07649098d\net40\unity-custom\nunit.framework.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Runtime\Vuforia.Unity.Wrapper.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Runtime\Vuforia.Unity.Wrapper.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.Tests\System.IO.Hashing\System.IO.Hashing.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.Tests\System.IO.Hashing\System.IO.Hashing.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Runtime\Vuforia.Unity.Engine.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.ptc.vuforia.engine@58134fb7b422\Vuforia\Plugins\Managed\Runtime\Vuforia.Unity.Engine.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.nuget.newtonsoft-json@4dfd81071c64\Runtime\Newtonsoft.Json.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.nuget.newtonsoft-json@4dfd81071c64\Runtime\Newtonsoft.Json.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.nuget.mono-cecil@ecb9724e46ff\Mono.Cecil.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.nuget.mono-cecil@ecb9724e46ff\Mono.Cecil.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.Tests\System.Runtime.CompilerServices.Unsafe\System.Runtime.CompilerServices.Unsafe.dll
+ C:\VR GAME\My project\VR-GAME\Library\PackageCache\com.unity.collections@aea9d3bd5e19\Unity.Collections.Tests\System.Runtime.CompilerServices.Unsafe\System.Runtime.CompilerServices.Unsafe.dll
+
+
+ C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll
+
+
+ C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll
+
+
+ C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.Apple.Extensions.Common.dll
C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\Unity.Android.Types.dll
@@ -932,166 +940,166 @@
C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\VuforiaScripts.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\VuforiaScripts.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.Analytics.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.Analytics.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Rendering.LightTransport.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Rendering.LightTransport.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.ShaderLibrary.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.ShaderLibrary.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Updater.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Updater.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\PPv2URPConverters.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\PPv2URPConverters.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.Shared.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.Shared.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Searcher.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Searcher.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Burst.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Burst.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.UnifiedRayTracing.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.UnifiedRayTracing.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Rider.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Rider.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Collections.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Collections.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.GPUDriven.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.GPUDriven.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Shaders.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Shaders.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEngine.UI.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEngine.UI.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Common.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Common.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Burst.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Burst.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.InternalAPIEngineBridge.004.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.InternalAPIEngineBridge.004.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Config.Runtime.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Config.Runtime.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipeline.Universal.ShaderLibrary.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipeline.Universal.ShaderLibrary.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Collections.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Collections.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\VuforiaEditorScripts.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\VuforiaEditorScripts.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.ShaderGraph.Editor.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.ShaderGraph.Editor.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.Shared.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.Shared.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.dll
- E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.dll
+ C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.dll
diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index 4609743..dd8b161 100644
--- a/Assets/Scenes/SampleScene.unity
+++ b/Assets/Scenes/SampleScene.unity
@@ -571,6 +571,138 @@ MonoBehaviour:
m_ShadowLayerMask: 1
m_RenderingLayers: 1
m_ShadowRenderingLayers: 1
+--- !u!1 &465134104
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 465134105}
+ - component: {fileID: 465134108}
+ - component: {fileID: 465134107}
+ - component: {fileID: 465134106}
+ m_Layer: 5
+ m_Name: Button
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &465134105
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 465134104}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1429989164}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 779.9409, y: -265.13904}
+ m_SizeDelta: {x: 374.1183, y: 295.7218}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &465134106
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 465134104}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Button
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 465134107}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 1755326608}
+ m_TargetAssemblyTypeName: BallShooter, Assembly-CSharp
+ m_MethodName: ShootBall
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument:
+ m_BoolArgument: 0
+ m_CallState: 2
+--- !u!114 &465134107
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 465134104}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!222 &465134108
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 465134104}
+ m_CullTransparentMesh: 1
--- !u!1 &555752474
GameObject:
m_ObjectHideFlags: 0
@@ -589,7 +721,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &555752475
RectTransform:
m_ObjectHideFlags: 0
@@ -621,7 +753,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: a39d896efd271d648ab60642c63b9556, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::FlickArea
- ballShooter: {fileID: 1755326608}
--- !u!114 &555752477
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1451,6 +1582,7 @@ RectTransform:
- {fileID: 1239197811}
- {fileID: 38800815}
- {fileID: 555752475}
+ - {fileID: 465134105}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@@ -1554,7 +1686,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
+ m_IsActive: 1
--- !u!114 &1660361741
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1695,12 +1827,8 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::BallShooter
ballPrefab: {fileID: 7093238386133182062, guid: b3933a290fbfc9c45b7e78415684fec3, type: 3}
shootPoint: {fileID: 267563063}
- forwardSensitivity: 0.05
- upwardSensitivity: 0.02
- lateralSensitivity: 0.03
- swipeThreshold: 100
- maxVelocity: 100
- baseUpwardBias: 2
+ shootForce: 500
+ upwardForce: 200
--- !u!1001 &1771565563
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/Assets/Script/FlickArea.cs b/Assets/Script/FlickArea.cs
deleted file mode 100644
index 1018f03..0000000
--- a/Assets/Script/FlickArea.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-using UnityEngine;
-using UnityEngine.EventSystems;
-
-public class FlickArea : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
-{
- public BallShooter ballShooter;
-
- private Vector2 startPos;
- private float startTime;
-
- public void OnPointerDown(PointerEventData eventData)
- {
- startPos = eventData.position;
- startTime = Time.time;
- }
-
- public void OnPointerUp(PointerEventData eventData)
- {
- Vector2 endPos = eventData.position;
- float endTime = Time.time;
-
- Vector2 swipeDelta = endPos - startPos;
- float swipeTime = endTime - startTime;
-
- // Ensure swipeTime is not 0 to avoid division by zero
- if (swipeTime > 0 && ballShooter != null)
- {
- ballShooter.FlickShoot(swipeDelta, swipeTime);
- }
- }
-}
diff --git a/Assets/Script/FlickArea.cs.meta b/Assets/Script/FlickArea.cs.meta
deleted file mode 100644
index 26bea37..0000000
--- a/Assets/Script/FlickArea.cs.meta
+++ /dev/null
@@ -1,2 +0,0 @@
-fileFormatVersion: 2
-guid: a39d896efd271d648ab60642c63b9556
\ No newline at end of file
diff --git a/Library/ArtifactDB b/Library/ArtifactDB
index 4a8b3ff..1459bb6 100644
Binary files a/Library/ArtifactDB and b/Library/ArtifactDB differ
diff --git a/QCAR/somedata16 b/QCAR/somedata16
index a3d2f4d..a7f99a0 100644
--- a/QCAR/somedata16
+++ b/QCAR/somedata16
@@ -1 +1 @@
-AAABmYnN8c2ENQonydzq3WtdYh7OljeJ62IuMMhY9Z+P4sG9Tmi2s/dB/Q+hmb3JCeybkffaz2WTNbuCfdpmzhFh/38Bv+2QWn5qGamjJFASM3znpuUiPevKyXXmmlyh4b5w9/wuhGHnbHHgMTjdELMt4Q0UkZUXLWy6AuYiXiB1CBxeeU9i48p/jlvCFKtLJ9gaAIWE9kL89QtpI/IpwHrqmwT79jX0piYPZuEI0lMSoVUF7wfnI0UuITtuz8eIBFLFDigu4RRG+3jv0/pxL63SAv8e549as1TWl3HcE9tVf7npg+WtCQWz6p9+srWIChk0roYKyttUfTFvCsyAkCNvGfo=
\ No newline at end of file
+AAABmTC4lTG2K5I7vcWhhzzLKyke2O8bvHbeZ0nkjhg9LXCH8iO8obmqSMMJqmFC0aImIDHaXNicKpj34g3kgCCrs3sUiera1K5V1yneRaPvPqgPAz0q9AOdq11/7Yiu6KNcsZLzp/b2i9SksZwuJNZb5X4t0zph8A3S0xv6ZzoKBjWuh+nE5qECMiRSYsgkNxiP2LsDIW/C/oks6g6MCE2Oi1bEpiwpJAdBG5iwIU1Cj0zlcfG39gbPtj9ld+hlYyLRBIFVmd6yg8F/3Wv8OkzipI/hub9TGv4TgnBbWqO1XyDWjLDx6BvHmHa4/19BTvS71xdmE6gTiOdJotlaQGSgy1g=
\ No newline at end of file