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@@ -27,7 +27,7 @@
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||||
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||||
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|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll</HintPath>
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||||
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||||
<Reference Include="Unity.RenderPipelines.Universal.Editor">
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||||
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Editor.dll</HintPath>
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||||
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||||
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|
||||
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Updater.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Timeline">
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||||
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||||
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||||
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||||
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||||
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.dll</HintPath>
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||||
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||||
<Reference Include="PPv2URPConverters">
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||||
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\PPv2URPConverters.dll</HintPath>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Searcher.Editor">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Searcher.Editor.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Searcher.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.PlasticSCM.Editor">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Burst.Editor">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Burst.Editor.dll</HintPath>
|
||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Burst.Editor.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="Unity.VisualScripting.Core">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Mathematics.Editor">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.Editor.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.UnifiedRayTracing.Runtime">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.UnifiedRayTracing.Runtime.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.UnifiedRayTracing.Runtime.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Rider.Editor">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
|
||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
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||||
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||||
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll</HintPath>
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||||
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||||
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
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||||
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||||
<Reference Include="Unity.RenderPipelines.Core.Runtime">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll</HintPath>
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||||
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||||
<Reference Include="Unity.VisualScripting.Flow">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
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||||
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||||
<Reference Include="Unity.TextMeshPro.Editor">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="Unity.VisualScripting.Flow.Editor">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.VisualStudio.Editor">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath>
|
||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Collections">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Collections.dll</HintPath>
|
||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Collections.dll</HintPath>
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||||
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||||
<Reference Include="Unity.InputSystem.ForUI">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll</HintPath>
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||||
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||||
<Reference Include="Unity.RenderPipelines.GPUDriven.Runtime">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.GPUDriven.Runtime.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.GPUDriven.Runtime.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Timeline.Editor">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.Editor.dll</HintPath>
|
||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Timeline.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.VisualScripting.State.Editor">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Mathematics">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Mathematics.dll</HintPath>
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||||
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||||
<Reference Include="Unity.RenderPipelines.Universal.Shaders">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
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||||
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||||
<Reference Include="UnityEngine.UI">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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||||
<Reference Include="Unity.Multiplayer.Center.Common">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Common.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Common.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Burst">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Burst.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Burst.dll</HintPath>
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||||
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||||
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||||
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.InternalAPIEngineBridge.004">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.InternalAPIEngineBridge.004.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.InternalAPIEngineBridge.004.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Multiplayer.Center.Editor">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Editor.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Multiplayer.Center.Editor.dll</HintPath>
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||||
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||||
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
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||||
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||||
<Reference Include="Unity.VisualScripting.State">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.VisualScripting.State.dll</HintPath>
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||||
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||||
<Reference Include="Unity.RenderPipelines.Universal.Config.Runtime">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Config.Runtime.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Config.Runtime.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
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||||
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||||
<Reference Include="Unity.Collections.Editor">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.Collections.Editor.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.Collections.Editor.dll</HintPath>
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||||
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||||
<Reference Include="VuforiaEditorScripts">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\VuforiaEditorScripts.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\VuforiaEditorScripts.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="Unity.ShaderGraph.Editor">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.ShaderGraph.Editor.dll</HintPath>
|
||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.ShaderGraph.Editor.dll</HintPath>
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||||
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||||
<Reference Include="Unity.RenderPipelines.Core.Editor.Shared">
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||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.Shared.dll</HintPath>
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||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.Shared.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Unity.InputSystem">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.dll</HintPath>
|
||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\Unity.InputSystem.dll</HintPath>
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||||
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||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>C:\VR GAME\My project\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<HintPath>E:\Learning_Progress\Projects\VR-GAME\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
Reference in New Issue
Block a user