Files
VR_Game/Assets/Settings/Project Configuration/SceneTemplate_RotateCube.cs
Lucastaa 5f013bb636 Change
2026-05-04 10:08:46 +07:00

23 lines
654 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// Rotates the cube in the template scene
public class SceneTemplate_RotateCube : MonoBehaviour
{
[Tooltip("Changes the rotation speed of the cube")]
public float rotateSpeed = 1f;
[Tooltip("Changes orientation of the cube")]
public Vector3 objectRotation;
//Called every frame the app is running
// Note that "*" represents multiplication
void Update()
{
//Change the rotation (by the defined orientation * the time that has passed * defined speed)
transform.Rotate(objectRotation * Time.deltaTime * rotateSpeed);
}
}