This commit is contained in:
Lucastaa
2026-05-12 10:08:40 +07:00
parent 9033faf81c
commit 19f50bc486
61 changed files with 8482 additions and 94 deletions

View File

@@ -13,6 +13,8 @@ public class BluePlayerController : MonoBehaviour
private float cooldownTimer;
private bool isDead = false;
public AudioSource audioSource;
public AudioClip audioClip;
void Update()
{
@@ -46,6 +48,7 @@ public class BluePlayerController : MonoBehaviour
Keyboard.current.gKey.wasPressedThisFrame &&
cooldownTimer <= 0f)
{
AudioSource.PlayClipAtPoint(audioClip, firePoint.position);
Instantiate(
bulletPrefab,
firePoint.position,

View File

@@ -8,7 +8,8 @@ public class GameManager : MonoBehaviour
public GameObject resultPanel;
public TextMeshProUGUI resultText;
public AudioSource audioSource;
public AudioClip audioClip;
private void Awake()
{
Instance = this;
@@ -17,7 +18,7 @@ public class GameManager : MonoBehaviour
public void ShowWinner(string loserName)
{
resultPanel.SetActive(true);
audioSource.PlayOneShot(audioClip);
if (loserName.Contains("Blue"))
resultText.text = "RED WIN!";
else

View File

@@ -13,6 +13,8 @@ public class RedPlayerController : MonoBehaviour
private float cooldownTimer;
private bool isDead = false;
public AudioSource audioSource;
public AudioClip audioClip;
void Update()
{
@@ -44,6 +46,7 @@ public class RedPlayerController : MonoBehaviour
Keyboard.current.jKey.wasPressedThisFrame &&
cooldownTimer <= 0f)
{
AudioSource.PlayClipAtPoint(audioClip, firePoint.position);
Instantiate(
bulletPrefab,
firePoint.position,