Files
OnlyNPC/Assets/FPS/Scripts/Game/PrefabReplacer.cs
manhduyhoang90 167a617e09 asdasd
2026-05-26 09:46:57 +07:00

18 lines
454 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace Unity.FPS.Game
{
public class PrefabReplacer : MonoBehaviour
{
[System.Serializable]
public struct ReplacementDefinition
{
public GameObject SourcePrefab;
public GameObject TargetPrefab;
}
public bool SwitchOrder;
public List<ReplacementDefinition> Replacements = new List<ReplacementDefinition>();
}
}